BONELAB · Fusion · MelonLoader
FusOpt
A small open-source mod for when Fusion lobbies fill up with people and props and your FPS falls apart. Settings live in BoneMenu and stick between sessions.
What it does
- Culls distant prop renderers on your client so the GPU stops drawing junk across the map.
- Puts far rigidbodies to sleep when they are not moving.
- Cuts particles and shadows at range, and can adapt quality to your FPS.
- If you are the host: optional DespawnAll cleanup on a timer or prop threshold.
- Everything is toggled from BoneMenu and saved via MelonPreferences.
Presets
Start with Crowded if the lobby is already a mess.
- Near detail
- 16 m
- Far cull
- 48 m
- Prop budget
- 70
Install
- MelonLoader for BONELAB
- BoneLib + LabFusion
- Drop
FusOpt.dllintoBONELAB/Mods - In-game: BoneMenu → FusOpt → Crowded
Quick notes
Client culling only changes what you render. Host cleanup wipes networked props for everyone — keep Auto Clean off unless you mean it. MIT license.